| Unit of progress |
|
| Highscores ranked by |
|
| Rotation system |
|
| Allowed floor kicks |
|
| Randomiser |
|
| Diagonal movement |
|
| Lock reset |
|
| Allowed inputs |
Rotate 180
Extra rotate left
Extra rotate right
Hard drop
Soft drop
Sliding hard drop
Locking soft drop
|
| Number of levels in game |
(Each level can have different game rules, background images and music) |
| Number of timing steps in game |
(Each step can have different timings) |
|